Net program with Escher

Net program with Escher

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Your hygiene, your social skills

501 readers have visited Net program with Escher since DAOMR created it.

Introduction

Prologue (the log of an old god and his progeny)

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from inside his head to outside;
"if yu du nt sy on te ph tt bs yr fs, yu wl oy er se ss wh a pt of yu, ad a pt tt is sd by yr ss.
ar tt, ng c't rt yu."
"fr bs sm."
"fr bs te rt of al tt el yu at a de."
"al pe wl cy fr yu, jy, bt it wl nr be to ge ct to yu."
"ad of al te hn ws ts is te oy oe yu cn be hd re fr. have you ever tried this unjustifiable trick?"
"i have found myself commiting that once." "
you will find," he began, lighting a cigarette that was scarcely his own, "that it's one that necessitates your complete commitment beforehand for you to commit it."
"i wouldn't want to miss out on the only free choice of mankind"
"you wouldn't" he clamoured, barfing.

Toggle Rules

*Be courteous
*Never cut off a wierd idea with a negative
*Fold the story with whatever you want. If you want to take the story to strange new places, then you've got to make it happen or else what's the point of fiction?
*Do not confine yourself to the chemistry of one event
*No language bandaging. This next thing sounds hypocritical: no purple prose
*No one's character is very strong. They are strong in a small way, in a human way, but that's more psychological than anything. If you want to fight, you'll have to consider the strength of your opponent in turn. Fighting may not make much sense

What rules can I possibly give other than those? That's absurd.

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

the beach

the beach by DAOMR

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Net program with Escher. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

Cube of Recursion

1 in existence, base price 128,000,000.00 bits.

This artifact seems to fold inward upon itself, forever.

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 3 Characters to follow in this universe

Character Portrait: Miscellany 2
Character Portrait: Miscellany 1
Character Portrait: Escher

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Character Portrait: Escher
Escher

a master of visual perception

Character Portrait: Miscellany 2
Miscellany 2

hates the sphincterous omphale

Character Portrait: Miscellany 1
Miscellany 1

hates the dumb, balding ape

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Character Portrait: Escher
Escher

a master of visual perception


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Net program with Escher

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