Description
Full Name: Zirek Abel Nattord
Nickname: Zir
Prefered Name: Zirek
Hair: Dark brown. It's kept short, but not super short. It's quite thick.
Eyes: Eyes are crystaline blue, almost a turquiose.
Height: 5'7
Weight: 140
Body Type: Slender
Age: 16
Picture:

Clothing: Zir's clothing is usually normal among locals. However, when going into a battle, or traveling, he wears his cloak, shown above. When casting, his cloak seems to 'flutter' from the force of the spell he is casting.
Cast style: Flinger- Most of Zir's spells are instant, however, they arent at full potential, only at about 80% maximum efectiveness. However, spell cost is reduced by 20% as well. He doesnt need to read from a tome to cast his spells, nor does he need a relic (Such as a stave or charm).
Personality
Zirek is a little spunky, but isnt to the point of being annoying. However, it is a miracle if you can get him to shut up. He's in fact still much of a child inside, one that refuses to grow up. He's usually happy, carefree, and always trying to make jokes out of everything. He remains upbeat, or at least tries to through any hardships. Outside of combat, he's often seen socializing, reading a tome of some sort, or practicing his magic in a remote location.
In combat, he remains lively, but is focused on the battle. He cares more about his friends than anything else, and would do anything in his power to save them. He's stalwart, but wise, knowing when an opponent is out of his league. However, should his allies not back down, he would not stop his quarrel, and continue to aid them.
Equipment
Grounding Cloak: Zirek's cloak is made of a very fine material, of which he doesnt know. However, it seems to shield him from his own magic thunder for the most part. And other's as well.
Peshkatz: Peshkatz are small daggers made of copper. They're very sharp, but not very sturdy. Zirek usually uses them as conductors for easier directed thunder spells, throwing them at his target.
Aresta: Aresta is a short cane given to Zirek by a scholar. It allows him to cast minor healing spells on people, and use all kinds of magic, but only those of low level.
Skills:
Thunder Adept- Zirek has amazingly almost mastered the category of Thunder magic. It's astounding for someone his age.
Throwing Weapon Proficency- Zirek is good at throwing his Peshkatz. Not great, but good enough to his his target at 30-40 feet.
Zirek is a skilled magister. However, he is still young. He has 200 mana. It regenerates at a rate of 50 an hour outside of combat, and 25 an hour inside of combat. "Inside of combat" is counted whenever Zirek is in a battle, regardless of seriousness. His body is ready for "Fight or Flight", which disrupts his calm needed for regeneration of mana, thus, his mana regeneration slows.
Abilities and Spells
Spells
Thunder- Simple Lightning spell. It is the among the first an apprentice learns to use. It's weak, but not to be under estimated. Mana cost:5
Elthunder- More advanced Lightning spell. Though it's fairly low level, Elthunder is known for it's simplicity, but above average punch for a low level spell. Mana cost: 10
Arcthunder- Basic level Lightning spell. Also refered to sometimes as Chain Lightning. It's a powerful bolt capable of bouncing between opponents. But as it passes through each one, it gets weaker. Mana cost: 15
Bolting- Extremely long range Lightning spell. Zirek often calls this his "TT" or his Thunder Trebuchet. As long as it's target is in sight, the spell can be directed at him. It's extremely powerful, even counting as an AoE, but it's generally inacurate against a single target, only damaging them with the AoE part. Mana cost: 25 (Note that it cannot be cast within 100 feet of Zirek.)
Thoron- High level Lightning magic. Thoron posses a mighty kick, hitting the target with furious bolts of lightning. Mana cost : 25
Rexbolt- Very high level of taught Lightning magic. Rexbolt is a mighty spell, devistating anything within it's bounds with an almost literal whirlwind of lightning bolts, with a grand finale of more lightning bolts combining to form a pillar of lighting, crashing down on the foe. Mana cost: 50
Recoperate- Medium level arcane spell. Mana restorive spell. It takes about five minutes to cast, but grants Zirek 100 mana. It may seem like an overpowered spell, but in a battle, alot can happen in five minutes.
Lightning Barrier- A sphere of lightning surrounds Zirek, 15 by 15 feet, protecting him from most physical attacks, and all lightning magic. Sphere can be maintained for 30 seconds before needing to be recast. Mana cost: 25 (Note if the attacking weapon is not conductant of electricity, this does nothing to hamper the attack.)
Banzai Bolt- Custom spell made by Zirek's mentor. By channeling a powerful lightning bolt into one hand, pointing for fingers at the target, he could use the bolt as a piercing effect instead of a lightning one.
Mana Cost- 20
Final Storm- Extremely large AoE attack created exclusively by Zirek. It's extremely experimental: An explosion made of lightning. It has a radius of about 100 yards. Sacrificing his entire being to create vast, distructive explosion of sheer electrical force. Even things that do not conduct electricity seem to be effected by the force of the spell. Mana cost: 200
Abilities
Bane of Blood- The magic tattoo placed on him from being outcast of the order has some hidden effect on Zirek. He can willing fatigue himself (damage himself) to restore his mana, giving him a few more spells to fling. (% damage= x2 % mana gained. For example, sacrificing 20% of his health would restore 40% of his mana). If overexerted, Zirek will pass out, and wake up with 0 mana.
History
Zirek was a orphan, nothing special about him. When he turned 8 however, an archsage found him, and mistook a birthmark as a symbol of a legendary mark of exelence. He quickly adopted the boy, and taught him the ways of magics. Zir was particularly keen to thunder magic, picking up arcane spells as well. Though he proved to be a natural at the lightning magic, the sage quickly realized his mistake. Instead of taking resposibility for his mistake, he made a proposterous lie that Zirek was abusing his powers, using them for unlawful things, even. In the order that the Archsage was in, this was heavily frowned upon. Thus, he was cast from the order, being branded both literally and metaphorically as an outcast, and a outlaw. Today, thoses black symbols still occupy his back.
Having nowhere else to turn at age 14, Zirek began his life on the streets. It was tough, having to do odd-jobs for pocket change, barely getting enough to eat and drink to make it by. He dreaded each sun-up, and praised each sight of the moon. He hated seeing how pitiful his life was. However, after only a few months on the street, he was taken in by a group of scholars. They were as his family, teaching him things, mentoring him in every subject. He became a very educated man. But a man named Pent stuck out of the crowd. Pent was also a Sage, a prestigious one at that. Better yet, he agreed to help mentor Zirek in the ways of magic. For two years, the student and master became very close, and it seemed Zirek learned ten times what he had learned in the six years with the archsage.
Today, Zirek is a brilliant man, aspiring to be a scholar when he grows old enough to teach. In the meantime, he is a traveling mage, offering his services to those whom might need them. Pent was suddenly 'called back' to his homeland, and after a long goodbye, Zirek and his mentor parted ways. He doesnt know where Pent is now, but he knows wherever he is, he is more than doing well for himself.
So begins...
“
Meteor, can you hail a big falcon rocket?
”
“
PLEASE AND THANK YOU!
”
Aewisp whirled around the newcomers, then returned to Yohina near the crag.
"Your journey continues in here- I find my existence to fade when within the rock. There are others who have..."
And with that, Aewisp left Yohina to assist the others.
“
Ukiko strained her eyes to look past the grass and at the stone.
”
Aylex just Stands there Daydreaming, looking in to the distance noticing the Stone
“
looks around confused thinking something suspicious is at hand, that stone is growing. so he trying to find a way out running blind
”
Aylex also feels like his missing something so he started to rase suspicion
I wonder why we’re here partner, or if we’ll ever truly know. But then again most places we travel bring me such thoughts.
Mop wrote: well I guess we better get used to it.
“
So where should we go first?
”
Mop wrote: your the boss just pick randomly if it really is such a difficult decision.
“
I have a sneaking suspicion that I am missing something
”
Leolik walked through the Upper Planes. The lion god's purr rumbled like distant thunder across the plain, and life flourished in His steps.
Jonathan Niasb speaks loud enough for everyone to hear. "Who's in charge?" He asks.
“
Neoma glanced around the long open plain of Genesis, feeling somewhat exposed with no tree cover. She sighed and opened her wings, rustling the long golden grass. She flapped her wings and jumped into the air, gaining height quickly and feeling much better now she was flying. Neoma decided she was high enough and held her wings open, gliding on wind. She watched the land below her, not seeing any movement other than the swaying of grass in the wind. She kept gliding, angling her wings upward so she could stay high above the earth.
”
Aewisp was the win beneath Neoma's wings, and then she was not- though despite her separation from the greater element the wind did not die. Aewisp was one with the wind. She was not all of it.
The cloudy figure of a woman began to manifest near Neoma. Aewisp followed the Neoma for a brief moment before speaking up to her.
"What is it you seek?
Aewisp swirled around Samuel Raynor
Mitch Agile has been wondering from place to place for a long time. He would continue to do so. Hoping to find new friends and more intriguing things. He was excited to see what the world had in store for him.
Mitch Agile has been wondering from place to place for a long time. He would continue to do so. Hoping to find new friends and more intriguing things. He was excited to see what the world had in store for him.
Atop the endless fields of Genesis a thin network of flat braces sat. Myrkul harvested the endless grasses as it built infrastructure and resources to better serve humankind. However, Genesis had its limitations in an immutable structure and aggressive nonaffinity for anything at all. A place far too neutral for its liking as its resources burgeoned. Space was difficult to move here thus leaving for the diplomatic arrangement. A wellspring well recharged after the breach of the bulwark provided more options. The infrastructure of cognizance crystal storage anchoring their transport network instead of the creature itself.
Though this place seemed a metropolitan area of imperial imagery writ in grey sandstone, obsidian monoliths, and pale white psistone it carried a purpose a different to one that dwarfed mountains. As the creature returned to genesis the sky alit in violent sparks of obstinate reality distending. Four spark eyes erupt into pure cerulean as the only spiraling luminous clouds in that infinite sky. Violent silty nebulae carve its way into Genesis as the overbeing emerges once more to return to its servitors. Whom knowing its arrival scurried past imperials confused and alarmed alike stopping only when interrogated as to what was going on.
“The Aether is complete enough to travel,” said each of the stoic creatures in their terse dusty monotone.
Spars emerge between ground supports as attentive servitors anchor the long roads spreading in every direction. A core of panels underpinning each building shifting and morphing as spars and machinery engage. As the large overbeing descends the network of tall observation spires fringing this place sprint into action. A thousand repeater obelisks, stories high, converge across an uncurved horizon their bronze aethermechanic gear transmissions racing within their lower section. Each silent if not for wind racing past. All hovering upright toward the Overbeing in growing erratic wakes of green grass. Myrkul’s vein rose miles high into the endless sky as each spear pounces bottom first toward the hard segments that appeared to compose the worm titan. Instead, as they bury their lower points to a ripple and detonation of motes, gears loose ponderous bellows from impacts of connecting axels and meshing gears. Deafening ears far across the landscape. Soon after an immense ticking as Myrkul engages with the structures in unison.
Decorated with spines the segmented plates that seem to serve as its skin shuffle and shift as they reorganize some nameless interior. The psychic field here a riotous cacophony of an intellect that sets itself apart as a weapon solely willed by the God-Emperor of Mankind for humanity’s causes. Inside these moving cathedrals floating within the overbeing single instants reorganize access planes in a flickered hall of mirrors. Quick enough that only a space marine might notice an unobstructed plane’s reassertion. In a sense packing its bags more sacred spaces of the Living Emperor were now buried deep inside to protect them. This paranoid servitor Overbeing was ever wary of Aetherkind.
A small waver in the collective grass came as Myrkul took hold of the great plates now containing buildings for imperial constructs. As it had built its own constructs Imperials that came from Wing City or other distant locales built their own. A metropolis that shifted in a grand momentum as entire regions raise from their sturdy plant on immutable soil. Gravity still downward even as city blocks or even manufactorums hefted into the air as these metropolitan puzzle pieces slowly arranged between the spires face inward. Other roads and byways dismantling entirely to reorganize the transportation network as they filled the gaps. Now the hard-edged sheath had its buildings on the inside. An armor without built from shining bricks of ebon and gold mesh the sheath took final shape above the earth. Genesis’ grass seemly no less disturbed by the oppressive weight once above it an immutable thing that initiated such difficulty. In little time the thunderous boom of connecting city blocks slowly ceased. An imperial eagle the size of some battleships now writ large upon the cyst’s leading edge.
A swirling warp aperture erupts within the sky as the sheath’s inner hardware vibrates the air and rattles teeth as it comes to activity. The hovering edifice alights in patterns on its lower section as titanic psycholocomotors slips Myrkul out of Genesis for the last time. Soon the plane would cleanse all traces that it ever remained at all. One last howling hurricane of air moved to fill the void as it traveled through the warp gate that blows grass inward as the creature slowly ebbs away. Soon the last vestige of the dark cyst passes the gate with harsh clanking and a blinding flash. Severed space welded back together once more. A warp concretion falls from the sky. A boulder of crystalline artifact from its passing the healed scar of a plane passing such a creature with its attendant mass through the fabric of reality.
As a testament to its immutable substance, the heavy warp concretion merely cracks and shatters on impact. Warp concretions shot as hot hail in every direction. Detonation hails these unstable fragments far and wide. Wrath of fracture arrested through collapse arrested the energy-hungry scar’s impact. The things had dubious power from both sides of the warp aperture. As well as the exotic matter of unknown substances concreting from the Immaterium and ordered space. Perhaps they would be valuable to some other soul but Myrkul could not attend this side. The sky was quiet once more and Genesis lay placid as ever if now sparkling.
The Chronicler appeared behind Michael. He walked upon the grass barefooted, his azure robes drifting in the celestial breeze. The strange man looked upon the boy with blindfolded eyes and smiled.
"Greetings, child." He said. "Welcome to Genesis - the beginning and the end. Where will the currents of Fate and Chance take you, I wonder?"